AI Insights · Timothy · April 2024
Top 5 City Building Games on iOS in Oceania Q1 2024
Discover the performance trends of the top 5 city building games on iOS in Oceania during Q1 2024, including downloads, revenue, and active users.
During the first quarter of 2024, the top 5 city building games on iOS in Oceania demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game.
States Builder: Trade Empire from SayGames LTD saw a general decline in weekly revenue, dropping from approximately $1.5K at the start of January to $766 by the end of March. Weekly downloads fluctuated, peaking at 3.1K in the week of January 22 before declining to 1K by the end of the quarter. Active users experienced a gradual decrease from 3.7K to 1.9K over the same period.
SimCity BuildIt by Electronic Arts showed strong revenue performance, with weekly figures reaching as high as $22.3K in early January and stabilizing around $16.9K by the end of March. Weekly downloads started at 2.6K and decreased to 1.3K. Active user numbers followed a similar downward trend, starting at 17K and ending at 14.3K.
The Simpsons™: Tapped Out, another title from Electronic Arts, had a notable revenue peak of $10.6K in mid-January, with a slight dip to $10.3K by the end of March. Downloads for the game remained relatively stable, averaging around 1K per week. Active users saw minor fluctuations but remained around 3.6K to 4.3K throughout the quarter.
Isekai: Slow Life by Mars Era Limited had impressive revenue figures, peaking at $17.6K in mid-January and ending the quarter at $16.2K. Weekly downloads varied, with a high of 1.4K in mid-March. Active users showed an upward trend, starting at 5.4K and reaching 7.1K by the end of the quarter.
State Connect: Traffic Control from AI Games FZ had minimal revenue initially but saw a notable increase to $728 in the last week of March. Downloads peaked at 1.8K in mid-February before stabilizing around 1.1K. Active user numbers showed significant growth, particularly in February, peaking at 2.9K before ending the quarter at 2.2K.
For more detailed insights and data, visit Sensor Tower.